Zombie JLA » Zombie Plastic Man Dial

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  1. The Goal: Create a lumbering, relentless “super zombie” that slows down the more clicks you hack off of it.

    Every zombie movie has that scene where one of the pesky undead suddenly lurch through a window or out from under a bad to take a surprise CHOMP out of our hero. Land on the dreaded “skull stat” and your DC zombie can do the same: roll for blades damage that gives you 1 point of healing for every 1 point of damage inflicted.

    The downside of being a zombie? That pesky “head just got chopped off and now I’m dead-dead” thing. If at any time an opponent hits delivers doubles damage, SHUNK, off comes your zombie melon for the instant KO. So sad.

    Stat Breakdown
    85 pts, Range: 4 (1)
    Stats in order of Speed, Offense, Defense and Damage. X = skull stat.
    FIRST CLICK: 8 Charge/Plasticity, 9, 17 Toughness/Agility, 3 Shape Change
    SECOND CLICK: 8 Charge/Plasticity, 8 Steal Energy, 16 Toughness/Agility, 3 Shape Change
    THIRD CLICK: 7 Charge/Shape Change, 8 Steal Energy, 16 Agility, 3 Shape Change
    FOURTH CLICK:6 Charge, 7 Steal Energy, 15 Energy Deflection, 2 Battle Fury
    FIFTH CLICK: 6 Charge, 7 Steal Energy, 15 Energy Deflection, 2 Battle Fury
    SIXTH CLICK: 5 Charge, 7 Steal Energy, 14, 2 Battle Fury
    SEVENTH CLICK: 5 Plasticity, 6 Steal Energy, 14, X

    Complete custom dial archive available here.

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